Visual Basic 2010 Source Code Samples



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  2. Visual Basic Source Code
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  4. Visual Basic 2010 Source Code Samples Online

Just some code samples. To build these samples you'll need at least Visual Studio 2019 16.3.x Community Edition. You can use the cake build script to compile all projects via commandline. This section of FreeVBCode provides free code on the topic of Database. These free Visual Basic code snippets, examples, and articles are available for you to download and review.

  • This tutorial will help you understand the Visual Basic TextBox control and its important properties, methods and events. Name property: A unique name given to the textbox control on a windows Form. Usually 'txt' is the prefix used for textbox. For example, if you use a textbox to get customer's name, txtCustomer is the naming convention.
  • How to write a visual basic program. Visual Basic programs for beginners with examples. How to print a string in visual basic. Below are some examples of visual basic programs. In this tutorial, Will see some basic string operation like how to print string and char in visual basic. Check the visual basic program for mathematical operations.

[Lesson 4]<< [CONTENTS] >> [Lesson 6]

In preceding lessons, you have learned some basic concepts of Visual Basic 2010 programming. In this lesson, we learn to write actual programs. We will keep the theories short so that it would not be too difficult for you.

5.1 The event Procedure

Visual Basic 2010 is an object-oriented and also a event-driven programming language. In fact, all windows applications are event-driven. Event-driven means the user decides what actions to take, like clicking a command button or entering text in a text box. An event is related to an object, it is an incident that happens to the object due to the action of the user, such as clicking the mouse or depressing a key on the keyboard. A class has events as it creates an instant of a class or an object.
When we launch Visual Basic 2010, we will see a default form with the Form1 appears in its IDE, it is actually the Form1 Class that inherits from the Form class System.Windows.Forms.Form, as shown in the Form1 properties windows.
Figure 5.1

When we click on any part of the form, we will see the code window as shown below. The is the structure of an event procedure. In this case, the event procedure is to load Form1 and it starts with Private Sub and ends with End Sub. This procedure includes the Form1 class and the event Load, and they are bound together with an underscore, i.e. Form_Load. It does nothing other than loading an empty form. You don’t have to worry the rest of the stuff at the moment, they will be explained in later lessons.

The are other events associated with the Form1 class, such as click, cursorChanged, DoubleClick, DragDrop, Enter and more as shown in the diagram below (It appears when you click on the upper right pane of the code window)


Figure 5.2

Visual basic 2010 source code samples free

5.2 Writing the code

Super smash flash 2 mods no download. Now you are ready to write the code for the event procedure so that it will do something more than loading a blank form. The code must be entered between Private Sub…….End Sub. Let’s enter the following code:

Visual Basic Sample Projects

Cooling tech microscope 1600x software download. The first line of the code will change the title of the form to My First Visual Basic 2010 Program, the second line will change the foreground object to Forest Green( in this case, it is a label that you insert into the form and change its name to Foreground) and the last line changes the background to Cyan color.

The equal (=)in the code actually is used to assign something to the object, like assigning a yellow color to the foreground of the Form1 object (or an instance of Form1). Me is the name given to the Form1 class. We can also call those lines as Statements. So, the actions of the program will depend on the statements entered by the programmer.

The output is shown in Figure 5.1

Visual


Figure 5.1


Here is another example.

In this example, you insert one command button into the form and rename its caption as Show Hidden Names. The keyword Dim is to declare variables name1, name2 and name3 as a string, which means they can only handle text. The function MsgBox is to display the names in a message box that are joined together by the “&” signs. The output is shown in Figure 5.4


Figure 5.4

Visual Basic Source Code


[Lesson 4]<< [CONTENTS] >> [Lesson 6]

Example Of Visual Basic Code

Visual Basic 2010 Express Tutorials

Visual Basic 2010 Source Code Samples Online


Tutorial 1 - First Program Getting Started
Download the free Visual Basic Express from Microsoft and start programming. It couldn’t be more simple.
Tutorial 2 - Events
This tutorial shows events - Button Press, Mouse Enter, Mouse Leave, Resize, etc.
Tutorial 3 - Programming the Meaning of Life
Just a little humor to make programming interesting.
Tutorial 4 - Simple Calculator Part 1 (Simple Calculator)
This video tutorial shows how to create variables, work with data types, show classic string conversions, and perform a calculation.
Tutorial 5 - Simple Calculator Part 2 - RadioButtons (Simple Calculator)
RadioButtons will be added to the simple calculator.
Tutorial 6 - Simple Calculator Part 3 - Clean Up (Simple Calculator)
Data Parsing will be used with error handling.
Tutorial 7 - Playing Movies
This video will show how to use Windows Media Player within Visual Basic.
Tutorial 8 - Embedding YouTube Videos With Shockwave Flash Player
YouTube is a hot site. YouTube Videos can be loaded and run in Visual Basic applications. It is very simple to do.
Tutorial 9 - Random Numbers
Randomize and RND will be used to show how to generate random numbers for different situations.
Tutorial 10 & 11 - Guess My Number Game
This tutorial will show how to program the classic game Guess My Number. The code for the game can be downloaded for free.
Tutorial 12 - Bouncing Ball Animation
A timer and the VB Power Pack will be used to bounce a ball around the window.
Tutorial 13 - Parallel Arrays - Bouncing Balls Animation
Tutorial 13 will built upon the code from Tutorial 12. Parallel arrays will be used to bounce several balls around the window at different speeds.
Tutorial 14 - Making a Multidimensional Array and Matrix
This tutorial will show how to create a multidimensional array. An 2 dimensional array (matrix) will be used to create a deck of playing cards.
Tutorial 15 - Multiple Windows Forms
Adding new window forms to your application is easy. Click on Project then Add Windows Forms. Select the form you want, rename the form (optional) and click OK.
Tutorial 16 - ASCII Tables and Values
This tutorial shows KeyPresses and how to sort characters based upon their ASCII values.
Tutorial 17 - SpeakABCs Overview (SpeakABCs)
The next group of tutorials will create an entire application from start to finish. SpeakABCs is that application.
Tutorial 18 - Form Setup and KeyPresses (SpeakABCs)
This tutorial shows how SpeakABCs is being setup and how the application can accept KeyPresses.
Tutorial 19 - RadioButtons and ASCII Values (SpeakABCs)
Currently, SpeakABCs has KeyPresses that allow for characters other than letters or numbers. By checking the range of ASCII values the computer can determine what key is being pressed. By using RadioButtons, the user can select what keys the computer will accept.
Tutorial 20 - ColorDialog (SpeakABCs)
Visual Basic comes with a Color Dialog Box. When called, the ColorDialog will appear allowing the user to select a color or cancel the dialog. By checking to see if the user clicked OK, the application can change the object to the color selected.
Tutorial 21 - Playing Sound Files (SpeakABCs)
For this tutorial wav sound files will be use. MP3 sound files work the same way. This tutorial will cover three ways sound files can be played: Hard coded, part of the solution, and by relative location.
Tutorial 22 - Menus (SpeakABCs)
To add a menu to your application, click on Menus & Toolbars within the Toolbox. and drag and drop MenuStrip (Context Menu Strip is for right mouse clicks) into your form.
Tutorial 23 - SplashScreen (SpeakABCs)
A SplashScreen can be added by clicking on Project ---> Add Windows Form ---> then selecting Splash Screen from the templates.
Tutorial 24 - AboutBox (SpeakABCs)
An AboutBox can be added by clicking on Project ---> Add Windows Form ---> then selecting About Box from the templates.
Tutorial 25 - HelpBox (SpeakABCs)
This tutorial will use a TextBox and format text to make an HelpBox for the user.
Tutorial 26 - Icons (SpeakABCs)
To insert an icon into your application, select the Icon button within the Application Properties.
Tutorial 27 - Wrap Up of SpeakABCs (SpeakABCs)
There are just a few adjustments that must be done to make SpeakABCs complete.
Tutorial 28 - Multi-Dimensional & Parallel Arrays
There was a VB application assignment that required multi-dimensional arrays when it should have required parallel arrays. This tutorial shows the difficulty of using multi-dimensional arrays when parallel arrays should have been used.
Tutorial 29 - Making a Class
This tutorial will take what was done in Tutorial 28 and modify the application for use with classes.
Tutorial 30 - Classes for a Roll Playing Game Simulation
The tutorial is a walkthrough of a roll playing game simulation program. The program uses a class to create monsters and our hero. Once the monsters and hero are created they will fight to the death. Once the hero is killed off, the game ends.
Tutorial 31 - Picture Transparency
PictureBoxs support false transparency. This tutorial shows the limitations of false transparencies and how to work with them.
Tutorial 32 - EZInvaders Video Game Overview
It is time to make a simple video game. EZInvaders shows the logic on making a video game. EZInvaders uses PictureBoxes. It is not the bast way of making a game but is one of the simplest to understand.
Tutorial 33 - Drawing With GIMP (EZInvaders Game)
Drawing the invader and shooter in GIMP.
Tutorial 34 - Programming the Shooter (EZInvaders Game)
Shows how to move the shooter with arrow keys.
Tutorial 35 - Firing the Shot (EZInvaders Game)
Shows the logic behind firing the shot.
Tutorial 36 - Invading Earth (EZInvaders Game)
This shows how to move the invader and detect if it hits the Earth.
Tutorial 37 - Hit Detection (EZInvaders Game)
This tutorial gives the code on how to shoot down the invader
Tutorial 38 - Arrays Section 1 (EZInvaders Game)
Parallel arrays will be used to add many invaders to the game.
Tutorial 39 - Arrays Section 2 (EZInvaders Game)
Parallel arrays will be used to add many invaders to the game.
Tutorial 40 - Dynamically Making Objects (EZInvaders Game)
Adding object by cutting and pasting them is a tedious method when working with large amounts of objects.Dynamically adding objects is a very simple and quick process.
Tutorial 41 - Dynamically Adding Invaders (EZInvaders Game)
Adding object by cutting and pasting them is a tedious method when working with large amounts of objects. Dynamically adding objects is a very simple process. This tutorial show how to add invaders dynamically.
Tutorial 42 - Adding WAV Sound Files (EZInvaders Game)
What is a game without sound? A few WAV files will be added to the game.
Tutorial 43 - Pausing the Game (EZInvaders Game)
Pausing the game is as easy as enabling or disabling the timer.
Tutorial 44 - Replay (EZInvaders Game)
This tutorial shows how to start the game over, once the game finishes.
Tutorial 45 - Double Buffering (EZInvaders Game)
Double buffering the form can prevent images from flickering.
Tutorial 46 - Playing YouTube Videos With WebBrowser & Parameters
This tutorial shows how to embed and play a YouTube video using the WebBrowser control.